x4js documentation
A TypeScript framework for people who build applications, not markup.
Where to start
Section titled “Where to start”- Introduction: what x4js is, its concept and its few rules.
- Getting started: create a project, run it, build it.
- Interface design: split a screen into containers.
- Components and events: write your own views.
Reference
Section titled “Reference”- Standard controls: everything x4js provides, by family.
- API reference: every class, generated from the sources.